Animations /
The animate directive
a. Basics b. Adding data c. Dynamic attributes d. Styling e. Nested components f. Making an app a. Assignments b. Declarations c. Statements d. Updating arrays and objects a. Declaring props b. Default values c. Spread props a. If blocks b. Else blocks c. Else-if blocks d. Each blocks e. Keyed each blocks f. Await blocks a. DOM events b. Inline handlers c. Event modifiers d. Component events e. Event forwarding f. DOM event forwarding a. Text inputs b. Numeric inputs c. Checkbox inputs d. Group inputs e. Textarea inputs f. Select bindings g. Select multiple h. Contenteditable bindings i. Each block bindings j. Media elements k. Dimensions l. This m. Component bindings n. Binding to component instances a. onMount b. onDestroy c. beforeUpdate and afterUpdate d. tick a. Writable stores b. Auto-subscriptions c. Readable stores d. Derived stores e. Custom stores f. Store bindings a. Tweened b. Spring a. The transition directive b. Adding parameters c. In and out d. Custom CSS transitions e. Custom JS transitions f. Transition events g. Local transitions h. Deferred transitions i. Key blocks a. The animate directive a. The use directive b. Adding parameters a. The class directive b. Shorthand class directive c. Inline styles d. The style directive a. Slots b. Slot fallbacks c. Named slots d. Checking for slot content e. Slot props a. setContext and getContext a. <svelte:self> b. <svelte:component> c. <svelte:element> d. <svelte:window> e. <svelte:window> bindings f. <svelte:document> g. <svelte:body> h. <svelte:head> i. <svelte:options> j. <svelte:fragment> a. Sharing code b. Exports a. The @debug tag b. HTML tags a. Congratulations!
In the previous chapter , we used deferred transitions to create the illusion of motion as elements move from one todo list to the other.
To complete the illusion, we also need to apply motion to the elements that aren't transitioning. For this, we use the animate
directive.
First, import the flip
function — flip stands for 'First, Last, Invert, Play' — from svelte/animate
:
import { flip } from 'svelte/animate' ;
Then add it to the <label>
elements:
< label
in :receive = "{ {key : todo .id} }"
out :send = "{ {key : todo .id} }"
animate :flip
>
The movement is a little slow in this case, so we can add a duration
parameter:
< label
in :receive = "{ {key : todo .id} }"
out :send = "{ {key : todo .id} }"
animate :flip = "{ {duration : 200 } }"
>
duration
can also be a d => milliseconds
function, where d
is the number of pixels the element has to travel
Note that all the transitions and animations are being applied with CSS, rather than JavaScript, meaning they won't block (or be blocked by) the main thread.
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